#include "serial.h" /** Got from: https://playground.arduino.cc/Interfacing/CPPWindows **/ Serial::Serial(){ //We're not yet connected this->connected = false; return; } bool Serial::conn(const char *portName, int baud) { if(this->connected){ return false; //we're already connected; } //Try to connect to the given port throuh CreateFile this->hSerial = CreateFileA(portName, GENERIC_READ | GENERIC_WRITE, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL); //Check if the connection was successfull if(this->hSerial==INVALID_HANDLE_VALUE) { //If not success full display an Error if(GetLastError()==ERROR_FILE_NOT_FOUND){ //Print Error if neccessary fprintf(stderr, "ERROR> Handle was not attached. Reason: %s not available. At: Serial::conn(const char *portName, int baud) (file: %s, line: %i)\n", portName, __FILE__, __LINE__); return false; } else { fprintf(stderr, "ERROR> Serial connection failed. At: Serial::conn(const char *portName, int baud) (file: %s, line: %i)\n", __FILE__, __LINE__); return false; } } else { //If connected we try to set the comm parameters DCB dcbSerialParams = {0}; //Try to get the current if (!GetCommState(this->hSerial, &dcbSerialParams)) { //If impossible, show an error fprintf(stderr, "ERROR> Failed to get current serial parameters! At: Serial::conn(const char *portName, int baud) (file: %s, line: %i)\n", __FILE__, __LINE__); return false; } else { //Define serial connection parameters for the arduino board dcbSerialParams.BaudRate=baud; dcbSerialParams.ByteSize=8; dcbSerialParams.StopBits=ONESTOPBIT; dcbSerialParams.Parity=NOPARITY; //Setting the DTR to Control_Enable ensures that the Arduino is properly //reset upon establishing a connection dcbSerialParams.fDtrControl = DTR_CONTROL_ENABLE; //Set the parameters and check for their proper application if(!SetCommState(hSerial, &dcbSerialParams)) { fprintf(stderr, "ERROR> Could not set Serial Port parameters At: Serial::conn(const char *portName, int baud) (file: %s, line: %i)\n", __FILE__, __LINE__); return false; } else { //If everything went fine we're connected this->connected = true; //Flush any remaining characters in the buffers PurgeComm(this->hSerial, PURGE_RXCLEAR | PURGE_TXCLEAR); //We wait 2s as the arduino board will be reseting Sleep(ARDUINO_WAIT_TIME); return true; } } } } Serial::~Serial() { //Check if we are connected before trying to disconnect if(this->connected) { //We're no longer connected this->connected = false; //Close the serial handler CloseHandle(this->hSerial); } } void Serial::disconn(){ //Check if we are connected before trying to disconnect if(this->connected) { //We're no longer connected this->connected = false; //Close the serial handler CloseHandle(this->hSerial); } } int Serial::ReadData(char *buffer, unsigned int nbChar) { //Number of bytes we'll have read DWORD bytesRead; //Number of bytes we'll really ask to read unsigned int toRead; //Use the ClearCommError function to get status info on the Serial port ClearCommError(this->hSerial, &this->errors, &this->status); //block till there's something to read while(this->status.cbInQue<=0){ Sleep(10); } //Check if there is something to read if(this->status.cbInQue>0) { //If there is we check if there is enough data to read the required number //of characters, if not we'll read only the available characters to prevent //locking of the application. if(this->status.cbInQue>nbChar) { toRead = nbChar; } else { toRead = this->status.cbInQue; } //Try to read the require number of chars, and return the number of read bytes on success if(ReadFile(this->hSerial, buffer, toRead, &bytesRead, NULL)) { return bytesRead; } } //If nothing has been read, or that an error was detected return 0 return 0; } bool Serial::WriteData(const char *buffer, unsigned int nbChar) { DWORD bytesSend; //Try to write the buffer on the Serial port if(!WriteFile(this->hSerial, (void *)buffer, nbChar, &bytesSend, 0)) { //In case it don't work get comm error and return false ClearCommError(this->hSerial, &this->errors, &this->status); return false; } else return true; } bool Serial::IsConnected() { //Simply return the connection status return this->connected; }