PlottWare/PlottWareControl/serial.cpp

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2019-08-08 14:02:07 +00:00
#include "serial.h"
/**
Got from: https://playground.arduino.cc/Interfacing/CPPWindows
**/
Serial::Serial(){
//We're not yet connected
this->connected = false;
return;
}
bool Serial::conn(const char *portName, int baud)
{
if(this->connected){
return false; //we're already connected;
}
//Try to connect to the given port throuh CreateFile
this->hSerial = CreateFileA(portName,
GENERIC_READ | GENERIC_WRITE,
0,
NULL,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL,
NULL);
//Check if the connection was successfull
if(this->hSerial==INVALID_HANDLE_VALUE)
{
//If not success full display an Error
if(GetLastError()==ERROR_FILE_NOT_FOUND){
//Print Error if neccessary
fprintf(stderr, "ERROR> Handle was not attached. Reason: %s not available. At: Serial::conn(const char *portName, int baud) (file: %s, line: %i)\n", portName, __FILE__, __LINE__);
return false;
}
else
{
fprintf(stderr, "ERROR> Serial connection failed. At: Serial::conn(const char *portName, int baud) (file: %s, line: %i)\n", __FILE__, __LINE__);
return false;
}
}
else
{
//If connected we try to set the comm parameters
DCB dcbSerialParams = {0};
//Try to get the current
if (!GetCommState(this->hSerial, &dcbSerialParams))
{
//If impossible, show an error
fprintf(stderr, "ERROR> Failed to get current serial parameters! At: Serial::conn(const char *portName, int baud) (file: %s, line: %i)\n", __FILE__, __LINE__);
return false;
}
else
{
//Define serial connection parameters for the arduino board
dcbSerialParams.BaudRate=baud;
dcbSerialParams.ByteSize=8;
dcbSerialParams.StopBits=ONESTOPBIT;
dcbSerialParams.Parity=NOPARITY;
//Setting the DTR to Control_Enable ensures that the Arduino is properly
//reset upon establishing a connection
dcbSerialParams.fDtrControl = DTR_CONTROL_ENABLE;
//Set the parameters and check for their proper application
if(!SetCommState(hSerial, &dcbSerialParams))
{
fprintf(stderr, "ERROR> Could not set Serial Port parameters At: Serial::conn(const char *portName, int baud) (file: %s, line: %i)\n", __FILE__, __LINE__);
return false;
}
else
{
//If everything went fine we're connected
this->connected = true;
//Flush any remaining characters in the buffers
PurgeComm(this->hSerial, PURGE_RXCLEAR | PURGE_TXCLEAR);
//We wait 2s as the arduino board will be reseting
Sleep(ARDUINO_WAIT_TIME);
return true;
}
}
}
}
Serial::~Serial()
{
//Check if we are connected before trying to disconnect
if(this->connected)
{
//We're no longer connected
this->connected = false;
//Close the serial handler
CloseHandle(this->hSerial);
}
}
void Serial::disconn(){
//Check if we are connected before trying to disconnect
if(this->connected)
{
//We're no longer connected
this->connected = false;
//Close the serial handler
CloseHandle(this->hSerial);
}
}
int Serial::ReadData(char *buffer, unsigned int nbChar)
{
//Number of bytes we'll have read
DWORD bytesRead;
//Number of bytes we'll really ask to read
unsigned int toRead;
//Use the ClearCommError function to get status info on the Serial port
ClearCommError(this->hSerial, &this->errors, &this->status);
//block till there's something to read
while(this->status.cbInQue<=0){
Sleep(10);
}
//Check if there is something to read
if(this->status.cbInQue>0)
{
//If there is we check if there is enough data to read the required number
//of characters, if not we'll read only the available characters to prevent
//locking of the application.
if(this->status.cbInQue>nbChar)
{
toRead = nbChar;
}
else
{
toRead = this->status.cbInQue;
}
//Try to read the require number of chars, and return the number of read bytes on success
if(ReadFile(this->hSerial, buffer, toRead, &bytesRead, NULL))
{
return bytesRead;
}
}
//If nothing has been read, or that an error was detected return 0
return 0;
}
bool Serial::WriteData(const char *buffer, unsigned int nbChar)
{
DWORD bytesSend;
//Try to write the buffer on the Serial port
if(!WriteFile(this->hSerial, (void *)buffer, nbChar, &bytesSend, 0))
{
//In case it don't work get comm error and return false
ClearCommError(this->hSerial, &this->errors, &this->status);
return false;
}
else
return true;
}
bool Serial::IsConnected()
{
//Simply return the connection status
return this->connected;
}